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Thanks Adam - glad to hear that my suggestions are all inline with your future thoughts as well. Can't wait to see how these things shake out in...
I've been having a great time with ISG so far, and it seems like the reception has been quite positive overall. Very happy for the devs! In mt...
Ummmm.... what? We haven't gone anywhere, nor have we lost interest in 4X games. The weekly exchange podcast continues every week and has been...
Ahh, I did the scan thing. Looks like they have 105 defense (10% from ship, 70% from engine,25% from race modifier), whereas I only have ~45%-50%...
I'm not sure if this is a bug, or what's going on ... but I had a fight with 3x destroyers and 2x frigates of my own against one enemy destroy,...
FWIW, I'm not convinced the race-specific victory conditions outlined in the OP will be all that impactful or justified. They are familiar tropes...
For me, the graphics of the UI elements are nice. Clear, crisp, etc. I like the new system view as well, and if it gets more functionality (e.g....
Just another thought on randomization.... One of the games that handled a great intersection between faction design / selection and randomization...
Hello - still working through a game session, but I thought I'd share a few quick reactions to the UI and some feedback/suggestions. Thanks for...
Yes, exactly.
Yes, +1 for this suggestion.
Good news .... the second version of the special build you sent worked! I tried in both windowed and full screen mode (full screen @1080p res)...