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The ringworlds would need some sort of AI or automation mechanic for this to work out.
I'm just wishing everyone a safe time given the recent coronavirus outbreak. I'm ok myself (at least for now), but like most people, am indoors...
Not really a "new" game, but with a lot of mods, most notably ALOT, EGM, etc, Mass Effect looks like an almost modern game.
Yep this is common in the 4X realm. I would advise increasing the costs each time that happens up to a (huge) maximum limit.
Is there a way to integrate this into the game somehow? I would recommend it as other 4x games have done exactly that.
Hopefully once the Wiki is complete this will be easier too. Maybe if there is a way to integrate the wiki into the game it would be helpful.
I think that at this point, there are too many barriers that would make this impractical. The only issue I see is where there are large maps...
For balance, I think that we should have a situation where the stun probability is a lot lower with larger ships and perhaps the duration a lot...
Yes, and the mechanics would have to be individually tested with the different map sizes to ensure balance to ensure that the formula was fair,...
The recent Explorminate Article was really interesting. https://explorminate.net/2019/04/22/interstellar-space-genesis-qa/ So, does this mean...
I agree with Konstantine - an across the board modifier would need a lot of tweaking to make it work across all of the map sizes. Some things...
Personally I think that it is not the lack of resources, but there are some issues I think with the RNG - the distribution of what percentage of...
Good reminder for everyone - it only takes a minute or two!
After a certain point, the big issue is that for truly huge game sizes, some of the mechanics will have to be adjusted. Still, one option is to...
Will this lead to balance issues though? Imagine if you have good or bad RNG on your attributes.
Have a laptop and desktop, but desktop is 2x 1080Ti in SLI, although I think the game doesn't really need SLI. Just wondering, has anyone tried...
Should there be an option to increase the pace of the game to get to late game more rapidly? I'm thinking something along the lines of: A lot...
Good luck to everyone in the near year.
Yeah I think that this is the lesser of 2 evils, leaving the salvage values as fairly generous. The other issue is if we change them, there...
There is a big element to RNG to this - I think that yeah, Konstantine must have hit the right series of numbers early on. Perhaps it should be...