Newly encountered AI thinks we've been at peace a long time?

Discussion in 'Bug Reports / Tech Support' started by pnye71, Dec 26, 2018.

  1. pnye71

    pnye71 Ensign

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    Playing unstable version 1b. Large galaxy, 6 players - at least 2 opponents (of 4 I've encountered) are custom races. As stated, with 3 different AI opponents, the turn after I encountered them they believe we've been at peace a long time - often with +2 or +3 to the diplomatic bonus. Screenshot of the turn I encountered them (or a few turns later) and the diplomatic screen showing the errant bonus to diplomacy.
     

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  2. Adam Solo

    Adam Solo Developer Administrator Grand Admiral

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    Can you send me a save of that game so I could have a look? Thanks.
     
  3. pnye71

    pnye71 Ensign

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    Sorry. Should have done that in the first place. Won't be home from work for 5.5 or 6 hrs. Will get you some saves once I'm home.
     
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  4. pnye71

    pnye71 Ensign

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    Here you go.
     

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  5. Adam Solo

    Adam Solo Developer Administrator Grand Admiral

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    Ok, this is now fixed on the dev build. Races whom you have made recent contact will no longer report being at peace with you for a long time. This was happening in the case where those AI players had previous wars (not with you), which was mixing up their thoughts about peace towards other empires.

    As always, your supplied save was crucial to speed up the fix.

    Thanks!
     
  6. pnye71

    pnye71 Ensign

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    Happy to help as always.
     
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