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I don't think of reactionary events as rubber-banding, they should be specific enough that they are useful for one single thing, not general...
One challenge Project Space Sector is going to have is developing new mechanics, not just re-hashing MOO2. That didn't go well for the "official"...
I think it's different than the space shuttle mainly because the space shuttle was a brand new capability, where a space-faring empire would just...
In addition to command points, another way to avoid massive single battles deciding wars would be to not destroy all of the ships that fight in...
Very true - in games that required a second map it was more annoying than fun. It would have to be integrated into the main map in some way,...
I agree that it would have to be modified by races opinions of each other, but even if they hate each other they still might work together against...
EU IV tries to stop run-away expanding empires using the coalition mechanic. If you expand too much, neighboring nations will form a coalition...
I really like the recent ideas on how to make exploration relevant into late game, and rogue planets sound very cool. I had a few additional...