Yes, the Moltar are the "hard core" race at the moment More race bonuses/penalties are coming, when Race customization is in, soon.
Hot posts in thread: The Terran Alliance
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I think you are entirely correct about the Moltar, hiding and lurking. With the setting on impossible I don't like not having any intelligence at all on the matter, It's causing me to leave substantial assets behind to cover any contingencies.
But don't worry my lizard loving friend. I will smack them too when I find them.
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Not too many places for the Moltar to be hiding. They must be pretty weak this time around. Not too surprising since they seem to be the "hard mode" race right now. Compared to humans they get -50% growth and uhh... no benefits.
The other scenario is they are waiting for your forces to move out so they can come through an unseen wormhole and ravage your homeworld. Tell your earthlings to tuck their children in tight before you leave! -
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Expansion now reached a feverish pitch and Terra quickly grew in size and power. A new colony was established around a recently discovered white dwarf at Oyaissic and a vital outpost was built at Yeokt which became the navy’s most forward base. The strategic location of Yeokt allowed the Empire to defend itself from the North and also put a slice of Dragul space within striking distance.
Contact with the Moltar has still not been established, they’re out there somewhere and it is worrisome to not have any information on them.
Existing colonies finally begun to be productive and research continues to increase, the navy has expanded and now has one Cruiser deployed with another under construction, 2 more missile frigates are also partially complete.
Still, even after this effort, Terra is clearly second to the Dragul in power and industrial capacity. Therefore, I have no choice but to try a Pearl Harbor on the Dragul and strike first before they simply outgrow me to death.
The map shows my plans. The bulk of the Navy is gathered at Yeokt and will be set to strike at Dayrini, I want to take this planet as a base and use it to fight the war in Dragul space. By my logic, the longer I fight in their space the better. Additional forces are spread throughout the empire, both to provide ready re-enforcements where needed and to respond to the Moltar if they show up.
I’ll be honest here. I don’t know why the Dragul gave me time to build up, I wouldn’t have. On the other hand I feel like they don’t view me as a threat meaning that they are indeed more powerful. I’ll be even more honest. I hate to lose but I really don’t like what I see and it looks like it will be another war that can only be won by some innovative thinking. We will see, my forces are in place and my attack imminent.
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By the time I made contact with the lizards the situation for Terra has started to get brighter. That coveted outpost at Klersoak had been completed and I had two new colonies established, one as a direct result. Research was also beginning to recover and my Fleet had added more ships, including destroyers. However, it is obvious that the Dragul have a high production world at Jugrooys and they look very strong judging by their borders, I will have to build up quickly
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We are both at 100 turns and seemed to have gotten bad rolls for the planets nearby, apart from our location we are in comparable situations. I see a difference in tech research as I'm struggling on this one, you are doing well for this early based on the points you are generating.
Look at our home planets now, here is where you will get more comfortable as you play more, note I have 342 production to your 186, Our home worlds are identical as you are Human also, that means that very quickly you will find your own style to get better production out of your home world early on. Once that happens, it will make a difference to how hard early construction efforts can be and you will have more freedom of choices.
We both have tons of money and that needs to be addressed at some point -
Looks cool MizzouRah
If the game goes long Zrit will really become productive.
I don't think I ever went 100 turns with only 2 colonies before, your growth is more in pace.
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I see you found the lizards too in the corner, I almost missed them,Last edited: Jul 16, 2017 -
Here is my first game, 101 turns in. I can't touch those space monsters, but I'm progressing.
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Wow, this has got to be the most worthless piece of space I’ve ever explored and quite possibly my worst start ever over the first 100 turns.
The highlight of the early years was T’pring leading a search at Brasbi. The media had a field day when her expedition stumbled on a famous leader missing since the end of the faction wars, after that it was all downhill.
My colony ship is still un-used as there isn’t anything yet to spend it on, though I am hopeful. Terra has grown somewhat and is struggling to get another outpost ship completed to mine some Nuetronium at Klesoark. This will help me tremendously as the system in question is at the extreme end of my logistics, once the outpost is on-line my operational range will increase greatly.
The Navy is small, 5 Frigates in total with one of those carrying missiles.
Research is also slow as the Alliance is a very poor nation with limited industrial capability at this time but military tech at least is adequate and we are mining He3 already
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I think one makes a nice lava lamp and the other a fine belt or handbag- Funny x 2
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Hey hey hey oh bearded one. My humans bathe
I haven't found them yet but I'm sure I'll be screwed. I'm on the slum end of the galaxy and they will probably be somewhere near that northern concentration of rich blue and white stars. It may be an account of the difficulty setting
I'll get some turns in before I nod out and write up tomorrow.
P.S.
Thanks Wodzu -
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Filthy humans again!
Interested to see where this goes. Wonder where the Draguul and Moltar will end up being. -
I like it so far, keep us posted Chris
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