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This will be longer than needed but maybe people are willing to read long text. In augmenting MoO1 combat to more of a 1.5, I had kicked around...
Yes, with stacks implemented then varying sizes (and numbers) of ships become possible.
I have nightmares of tactical combat with 30 ships. That type of combat drags on too long. If the devs are going with command points/SSP...
Honestly, I'm hoping for modified dice rolls between citizen transports (MoO1 style). There may be potential for multi-turn battles that allow...