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A feature that would be great would be to allow players to populate the space terrain around planets within a certain limits and of course at a...
I agree with the points you are making and doom clock might not be the best name since it sounds negative. Events does not need to be permanent...
Something else came to my mind this morning when thinking about science and the doom clock proposal I made in the dev diaries. There was a...
In regard tp point 3, a possible way to implement penalties toward tech in bigger empires, would be to make bigger catastrophe for tech...
As an alternative to, or in parallel with, terraforming there could be specific tech or buildings to help raising population cap and...
I am re-posting the comments I made about tech elsewhere in the forums, adjusting a little to what was announced. Please let us know if you guys...
I am pretty sure that using the term Antareans would bring about a lawsuit of some sort. Therefore, I suggest we call it "galactic menace"....
Come on guys! I need my Space Sector fix! When is the next dev diary, I'm itching to flood you with suggestions...:D
This is great guys! I'm glad you chose your targets for those areas of the game and shared this with us. When is the next dev diary coming in?
They are merely suggestions to the team based on a lifetime of strategy gaming. They can use it as they see fit within the first release or in...
Along with all of the proposition I've already made, I would like to wrap up with those few others ideas. Engines/Power Plants Warp drive(or...
I agree with you guys. One way of dealing with this could be to have the ability to create a fleet from several of the smaller ships or attach...
Suggestions for weapons Projectiles weapons mods Explosive rounds (Splash internal damage) Armor penetration rounds Shield penetration rounds...
Suggestions for Sensors and Computers Generalities As suggested for Shielding and armor, having a "main" device with several subsystem slots,...
Suggestions for Shield and shielding technologies (which could be added as subslots of shields?) Deflector field (deflect missile and projectile,...
Here is the first of several suggestion list. First armor techs or subsystem (sorry for the repeat with previous post but I will avoid repeating...
Here are some of my suggestions toward armor: Armor Make it a subsystem with it's own specific number of slots (ship dependent?) were each slots...
Looks awesome! Unless it is causing you guys some real coding issues, can you please not limit the number of special system aside from the ship...
When they beat up a planet defenses, they could unleash some sort of plague that would morph their inhabitant into Antarean SuperSoldiers within X...
You guys could probably accommodate everyone tastes if you can work out the modularity aspect of every section of the game. For example, you...