I'm still remote surveying it, so don't know yet.
Yeah, I would have, if my frigates had been sitting on my home world, but they were flying.
Hot posts in thread: Alpha 2a bugs
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Thanks for the extensive bug report! Everything is fixed now and will be available in the next build.
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Playing Moltar, medium galaxy, Normal AI.
Takes a while to load the game, I noticed.
New Game Setup for Moltar
"+2 Research per POP in" - Remove in
- also shows in Empire Overview
Election Victory tooltip
"This controls either..." should be "This controls whether..."
"It is advisable to let this option enabled" should be "It is advisable to leave this option enabled"
Random Tech Trees tooltip
"Also, every player in the game will have a differently arranged tech tree which are different from each other." should be
"Also, every player in the game will have a tech tree which is arranged differently from the other players."
Sound volume doesn't seem to affect the sound effects (thunder) on my planet. It's pretty loud. Seemed like same volume no matter where I had the sound slider.
Colony Leaders
Psy-Ops Secondary Skill Effect
"Can do 'INFLUNCE LEADER'..." should be "Can do 'INFLUENCE LEADER'..."
54 Turns into the game right now. Had a terrible start, only four other star systems in range, and two have Space Dragons. Had to use the Moltar's Resilient Settlers special ability to colonize a small Desert planet just to get further into space. I've found a total of two other Lava planets so far, among 10 star systems. One is Ultra Poor, the other is HeavyG. Jeesh, I'm starting to think the galaxy hates Moltars!
Got my first Galactic Event in this game. Couldn't afford it, but I like the concept.- ThumbsUp x 2