Yeah, I've noticed some of those too. Great suggestions you've got there. He was playing in fast mode in order to show game progression and that factor didn´t help with the analysis but in this mode is great to see if game elements are intuitive or not. I also notice that the remote exploration was not in the option list to increase the scan level of a system, even the colony ship came first. But i'm guessing that is mainly related with the lack of in-game tutorial.