The Tolerant racial attribute says "Negative pop growth from race eliminated for pops in ideal biome and gravity." I thought that would referred to the penalty for "pop pressure", but playing a custom race I'm still getting that penalty for my home planet which of course has an ideal biome and gravity. So what does it mean?
Tolerant allows a race which has a negative population growth trait (-25/50% POP Growth) to ignore that penalty when in an ideal biome and gravity. The Moltar are a good example of this. They have -50% POP Growth, but because they are also Tolerant, this penalty is not applied when they are living in ideal conditions (like their homeworld).
@aReclusiveMind Ah, so it means exactly what it says--I didn't think of it applying to the just to the population malus racial pick. An unrelated question--spinal mount weapons have unlimited range, but a spinal mount beam weapon still shows min and max damage--do spinal mount beam weapons still have damage reduced with range? If so, is the drop off at the same rate as a HVY beam weapon or what?
Yes, spinal mount beam weapons have damage reduced with range. The damage drops off at normal rate for beam weapons, i.e. non-HV.
At 25+ squares the spinal mount beam weapon keeps doing a consistent amount of damage, as if it were 25 range (and it's not 4% damage drop per square). It's as if the beam potency doesn't get reduced further after that point for spinal mount.
D'oh, for some reason I suddenly forgot beams had a minimum damage > 1. That makes more sense especially with the min damage multiplied for the spinal mount.